SLM 1006 The Digital Customer Experience

SLM 1006 The Digital Customer Experience

Course code: 
SLM 1006
Course coordinator: 
Anders Gustafsson
Carlos Velasco
Course name in Norwegian: 
The Digital Customer Experience
Product category: 
Executive - Short Learning Modules
2024 Spring
Active status: 
Hold - temporarily
Level of study: 
Deactivate term: 
2023 Spring
Teaching language: 
Course type: 
One semester

Digital technologies have changed the way in which consumers and brands interface and interact. The constant and rapid evolution of digital environments, as well as the growing availability of tools for brands to engage and interact with their customers, have created multiple opportunities and challenges for firms associated with the way in which they understand consumers, brand touchpoints and user/customer experiences, integrated marketing communications, and market orientation, among others. 

This course introduces digital marketing and approaches such opportunities and challenges from a multidisciplinary perspective, involving marketing, psychology, and human-computer interaction (HCI). This approach will allow the participants to learn concepts and tools to understand how customers perceive, judge, and behave toward brands. In addition, it will provide them with concepts and tools to derive data-based consumer insights for brand experience design and to develop novel interactions by means of digital interfaces. This course also discusses key ethical considerations associated with experience design.

Learning outcomes - Knowledge

Understand the customer experience in a changing landscape of digital marketing
Understand and conceptualize multisensory experiences in offline, online, and mixed reality (offline and online) environments.
Introduction to human-computer interaction design

Learning outcomes - Skills

Understand and manage customer experiences and journeys in digital platforms
Utilize metrics that facilitate customer-based marketing strategies
Plan, develop, and implement multisensory experience prototypes for digital and mixed reality environments
Utilize interaction design methods from human-customer interaction 

General Competence

Digital and mixed reality customer journey analysis and development.
Multisensory experience design along the reality-virtuality continuum.

Course content

1. Introduction to customer experiences in the context of digital marketing
2. Digital multisensory marketing: The changing landscape of brand touchpoints
3. Introduction to interaction design
4. Reflections around marketing organization considering digital environments and ethics

Teaching and learning activities

The course is 100% web based. The teaching takes place online and consists of webinars and other digital learning elements, such as educational recordings, podcasts and video clips.

The list of literature for the course BIK 2954 Customer Experience Management can be found here. See also the curriculum in the learning portal and additional information

In all BI Executive courses and programs, there is a mutual requirement for the student and the course responsible regarding the involvement of the student's experience in the planning and implementation of courses, modules and programmes. This means that the student has the right and duty to get involved with their own knowledge and practice relevance, through the active sharing of their relevant experience and knowledge.

Software tools
Software defined under the section "Teaching and learning activities".
Additional information

The course is part of the SLM course series, Customer Experience Management, which consists of the SLM courses SLM 1004 Introduction to Customer Experience Management, SLM 1005 Measuring Customer Experiences, and SLM 1006 The Digital Customer Experience. The courses are based on the course BIK 2954 Customer Experience Management, 7.5 ECTS. If you have completed three courses from the same SLM course series, and meet the admission requirements to take the BI exam, you can take an exam within that course series, which gives a total of 7.5 credits.

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